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This lesson is designed to give you basic information
about the computer and take away any fears you may have about using
it. The computer is a tool and can help you in many ways when you
learn how to interact with it. Thank you for your interest in computers.
We hope this lesson helps you on your quest to use computers as
a tool in your educational setting.
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A computer system includes hardware, software
and peripheral devices. The computer is a device that accepts input,
processes/stores data, and produces an outcome. The typical computer
system that is found in homes, schools and small offices are called
microcomputers better known as personal computers or PC's. The microcomputer
system that you use might be a stand-alone system or it might be
connected to a network system so others can share data and software. |
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The tower usually holds the CD-ROM drive, floppy
drives, and the on/off button. After you turn it on, the computer
goes through the standard startup procedure, and technical information
pops up on-screen that scrolls on and off the screen quickly.
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The monitor on/off button is usually on the front
of the monitor, with a light indicator beside or in the button.
Pressing the on/off button will either display on the screen the
startup procedure screen or the desktop of icons depending on where
the computer is in the startup process. Pressing the on/off button
to shut off will turn off the screen. (This does not turn off the
computer – so don't panic if it is accidentally pushed –
push it back on and nothing is lost.) Other buttons on the monitor
control the volume, screen color, brightness, vertical/horizontal
control, and several other controls that help with the look of the
screen. |
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The keyboard is the primary input device for most
computers. You use the keys to input commands, respond to prompts,
and type the text of documents.
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The letter keys are used mainly for word processing
functions. The number keys are used for word processing and data
entry. These are two of the most common uses of the keyboard keys.
Many keyboards have small bumps on the D and K or the F and J keys.
These bumps help touch typists quickly position their fingers on
the keyboard without looking. If you hold down a key, it will automatically
begin to repeat. Example: hold down the D key and it will repeat
itself on the screen until you release the key.
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ESC is the way
to back out of a command you started. If you accidentally click
on something and need to go back simply press the ESC. In a Power
Point presentation or image slide show, pressing ESC will exit the
program.
TAB is often used in spreadsheet
programs and tables to navigate from one cell to the next. It is
also used in word processing to create indents and columns.
CAP LOCK key, should be used with
caution. Some programs do not work correctly if the CAP LOCK is
engaged. Using all caps on the Internet is interpreted as "yelling"
at someone. |
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The modifier keys are used with other letter or
function keys to navigate through the computer options. They are
also used in some software programs as shortcuts to menu options.
Pressing CTRL, ALT,
and DELETE keys will bring up a screen
that lets you exit a program that is stuck and not proceeding properly.
It will also let you "warm boot" or shut down. ALT and
CTRL keys may be used with the letter keys to access the menu options
at the top of a program instead of using the mouse. These are called
keyboard shortcuts.
The SHIFT key is useful for highlighting
text. Press the SHIFT and then use the arrows to highlight the text
you wish to copy, move, or delete.
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If the BACKSPACE
key is held down, multiple characters to the left are deleted one
by one until the key is released.
The ENTER key should not be pressed
to go to the next line in word processing as most programs have
continuous word wrapping. Press ENTER to begin a new paragraph.
In a spreadsheet or database program ENTER allows you to input a
value in the cell or give a command.
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The INSERT key
toggles with the OVERWRITE option. The default position is INSERT;
pressing the INSERT key will put it to OVERWRITE, which allows you
to type over existing text.
If the DELETE key is held down,
multiple characters to the right are deleted one by one until the
key is released. |
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In Office Suite programs CTRL-HOME
takes you to the beginning of a document.
In Office Suite programs CTRL-END
takes you to the end of the document.
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PAGE UP and PAGE
DOWN keys let you navigate through a document one screen
at a time. They also allow you to move through a slide show one
slide at a time.
The CURSOR is the flashing line
that indicates where the next character will be typed on the screen.
You can also move your position by moving the mouse arrow to a particular
location and clicking to position the cursor.
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With some software, the PRINT
SCREEN key stores a copy of your screen in memory that can
be manipulated with a draw, paint, or photograph software. Many
of the pictures included in presentations such as this one are the
result of using the PRINT SCREEN key. (Some programs use ALT + PRINT
SCREEN) |
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The PAUSE key is
rarely used in Windows systems. In the past it was used in DOS applications
to stop the task.
The NUM LOCK key allows you to use
the numeric keypad to input numeric data into a program or document.
The NUMERIC KEYPAD provides a calculator-style
input device for numbers and mathematical symbols. Numbers can be
typed using either the set of number keys at the top of the keyboard
or the keys on the numeric keypad. Some keys on the numeric keypad
have two symbols. When the NUM LOCK key is activated, the numeric
keypad will create numbers when pressed. When the NUM LOCK is not
activated, the keys on the numeric keypad move the cursor in the
direction indicated by the symbols or words on the keys.
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The FUNCTION keys
are not standardized in all software programs. However, with many
software packages [F1] is the key you press to get the help menu.
Function keys are a quick way to give special commands within programs.
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If you are ever unable to make the keyboard do
what you think it should do, check to be sure these lock keys are
in the proper position. The indicator light will let you know if
the lock is on. |
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How you move the mouse on a hard surface or mouse
pad corresponds with the movement of the pointer on the screen.
Roll the mouse up, down, and side to side until the arrow onscreen
points to an area of the screen.
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The mouse can be programmed for use by either
the right hand or left hand. Instructions for this are often found
in the operator manual of the computer.
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As you move the mouse pointer it may change to
another form to indicate different capabilities. A vertical
bar indicates the ability to edit text. A two-way
arrow would indicate that you could resize a graphic. A four-way
arrow indicates the ability to move that graphic. A hand
(or other specialized shape) may indicate a link, such as a web
address or other document. |
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Click – to
select something on-screen, click the left button quickly and lightly
– whatever you are pointing to when you click appears highlighted
to show that it's selected.
Double-click – to activate
an object on-screen, click twice in rapid succession. Click-Click
will manipulate the object usually resulting in the opening of a
specific program.
Drag – to move or size an
object on-screen, hold down the mouse button while you move the
mouse across the mouse pad. Dragging moves the object to a new location.
Dragging a border or frame changes the size of the object.
Right-click – displays special
menus. When you right-click, you see a menu of commands related
to the icon or area of the screen that you are pointing to.
Wheel Button – Some mice have
a third button or wheel button. The Wheel Button allows you to scroll
from screen to screen in a multiple screen document. It also allows
you to move to a certain location in the document quickly by moving
the mouse button, similar to dragging the navigation bar on a web
page.
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The printer is the only output device that gives
you a hard copy (paper copy) of your output. There are three types
of printers – laser, ink-jet, and dot matrix (seldom
seen).
Laser printers – use the same
technology as duplicating machines. A laser charges a pattern of
particles on a drum which picks up a powdery black substance called
toner.
Ink-jet printers – produce
characters and graphics by spraying ink onto paper. The print head
is a matrix of fine spray nozzles. Patterns are formed by activating
selected nozzles.
Dot matrix printers – create
letters and graphics by striking an inked ribbon with a column of
small wires. This is the type of printer that uses the continuous
feed paper on tractor feeders – great for making banners. |
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Input device –
a unit that allows you to put data into the computer and to manipulate
that data. Keyboard and mouse are the two main input devices.
Output device – a unit that
allows you to get processed data from the computer. Monitor and
printer are the two main output devices.
Processor – a device that
processes the data. A process can be anything that changes the data
or performs an action, such as adding, subtracting, or putting letters
on a page. Central Processing Unit (CPU)
Storage device – a unit that
stores the data and information until you need it again. This includes
the memory chip inside the computer, floppy disk and CD-ROMs.
* The newest storage devices of today are DVDs, Zip Drives, and
CD-ROM Burner (CDRW drive). Hardware is something you can see and
touch.
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After the information is entered into the processor,
the computer has to decode it so that it understands what you want
it to do. Software programs help the computer decode the information.
Software comes in two basic varieties:
- Operating system software – starts the computer and tells
it what to do.
- Applications software – is designed to help you accomplish
something useful.
* CD-ROM disks are the latest software storage units. Software
programs are something you do not see or touch.
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Now that you have mastered the parts of the computer
it is time to continue on. The next chapter is about start-up and
log-in. Ready to go? |
| Chapter
2 – |
| Checking
Your Understanding – |
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2 | Chapter
3 | Chapter
4 |
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